Baseball Tonk
Baseball Tonk is a card game designed to give players to ways to win, per hand.
How to Play
Each player will bet twice before the game starts. To start the game, each player should count the numerical value count of their cards in hand. Each card according to its group has a different number value from 1-6. Check with the dealer for details. The first stake goes to the player with the lowest numerical value count of cards in hand. The second bet, which can be for a higher or lesser stake amount goes to the player that Tonk Out, by being the first player to get rid of all their cards to end the game.
The objective of Thrike card play is to develop your 5, 7, or 9 start-up cards, plus your trade portal Cards, and the 1, 2, or 3 cards player received from the dealer between rounds into matching cards, in spreads, books, runs, and by playing hit cards on other players spreads.
THE GAME CHALLENGE:
1. The dealer shuffles full deck.
2. The Dealer passes out 5, 7, or 9 cards face-down to each player, starting on the left of the dealer.
3. Start a trade portal (one card per player). Set the remaining card deck in the middle of the table face down. The trade portal cards are renewed to start each new round. Players can trade for and use trade cards any time during a player's turn, or/at any time during Spontaneous play (when players maneuver cards at will.
4. The objective for players is to create spreads from the 5, 7, or 9 cards they received on the deal, including the 1, 2, or 3, cards received to start each new round. Plus the use of the trade cards to develop books, and runs, including hits to other players spreads.
5. Player's can not develop run spreads to get themselves out. If a book has more than three cards the extra cards can be used to develop run spreads.
6. For more detailed information read charts and illustrations.
NOTES:
Books are three or more cards of the same kind (pitcher-pitcher-pitcher), and runs are three or more cards played in sequential baseball order (batter-fly-double). The first player to use all their cards on spreads wins the game.
Books are three or more cards of the same kind (pitcher-pitcher-pitcher), and runs are three or more cards played in sequential baseball order (batter-fly-double),. The first player to use all their cards on spreads wins the game.
Tonk Poker
Baseball Tonk Card Poker is a game where players' cards are compared to see which player wins the wager, over which player received the lowest numerical count on their cards or being the first player to Tonk out by getting rid of their cards
How to Play
PLAYER’S CHOICE:
Players must outplay their other players by constructing spreads from their cards best according to the game rules. The objective of Tonk Baseball Poker is for players to make from cards in hand spreads, in the form of books, which are three or more cards of the same kind ( pitcher-pitcher-pitcher), and runs which are three or more cards played in sequential order ( pitcher-batter-home run), and play cards on other player spreads, and be the first player to use all their cards on spreads to win the game
1. Players agree on the stake amount for each bet.
2. Table the stake before the the game starts.
3. Players are to cut cards to see who gets the highest card. The player with the the highest card is the first dealer. Rotate the deal, after each player tonk.
4. Choose a style of play , example A, or example B.
A. Each player has a turn in order; Players can Tlonk-out at the beginning of the first round. During play, players take turns in order to the left of the dealer , until the player uses all cards to win the game. Players are to receive one, two, or three cards from the dealer each new round.
B. Players play their cards spontaneously; Players can Tonk-out at the beginning of the first round, and at the end of all other rounds. After each round players can request to receive from the dealer 1-2, or 3, new cards
THE GAME CHALLENGE:
1. The dealer shuffles the full deck.
2. Pass out 5-7-9 cards, face-down to each player, starting on the left of the dealer.
3. Start a trade gallery roll with 1-5 cards face up, set the remaining cards in the middle of the table face down, next to the trade gallery roll. The trade gallery cards are to be renewed to start each new round. Players can trade for and use trade cards any time during a player turn, or/and any time during spontaneous play.
4. The objective for players is to create spreads from the 5,7, or 9 cards they received on the deal, Including the 1,2, or 3, cards received to start each new rounds, plus the use of a tread card to develop books, and runs, including hits to other players' books and runs.
5. Players’ can not develop run spreads that get themselves out. If a book has more than three cards the extra card(s) can be used to develop run spreads.
6. During turns, when every player has a turn, start a new round (In between rounds the game ends if a player uses their Tonk-out privilege).
7. During spontaneous play; when there is no gaming activity the round is over, start a new round. Continue to play until a player play his or her last card, that player wins the game. Start a new game , choose a new dealer on the left of the previous dealer.
8. After deciding payouts, follow the same 1 - 8 procedures for the next game(s).
PAYOUTS:
1. The dealer collects or pays out stakes, according to whoever has the lowest card values.
2. Play's can collect double, if agreed on, like pay on six card runs and books on five card deals, and nine card runs and books on nine card deals.
4. If a player falls (tonk out), and doesn't have the lowest card value, pay double to players' with an equal number count, or have a lower number count. Plus the player with the lowest count receives stakes from every player.
5. If two players tie with the lowest card count value, the tonk-out player pays both players double and the agreed stake for everyone lower, and collect from players higher.
6.When two players during a game have the same winning baseball card pattern, the sum of the players card numbers wins. Or the dealer can pass one card at a time to tied players.